Thursday, April 30, 2015

Micro-transactions in Games: Corporate Greed

Recently, there have been a few games that have Micro-Transactions. Yes the game company wants you to pay more for content that is most likely already on the disc or in the Downloaded coding. What I wish to inquire is why is this becoming a thing in gaming? Isn't it enough we pay you $60-$200 or more dollars for your games? Apparently not.

One game I mentioned some months ago that started with this was Ubisoft's Assassin's Creed Unity. Which was a basic insult to gamers. We were given all this super hype for a broken game that was bugged, glitched and down right creepy at times...

But what I don't get is why is Micro-transactions becoming a thing now? Just recently the Mortal Kombat X came out on April 14th for the Xbox One and Playstation 4 but guess what? If you didn't Preorder you didn't get Goro but then they shove that detail in your face with the 'Press X (or whatever) to purchase Goro'. Then why is there the option for 'Easy Fatalities' started at $0.99 to $4.99?

Netherrealm Studios what are you doing?! Don't go with the Micro-transaction train. Your Mortal Kombat (2011) was amazing, it sold so well especially when you brought out the 'Komplete' edition and you didn't have Micro-Transactions back then hidden away in the back corner for us to discover. I mean look at this:

What is this? Why are companies doing this? Why do they want us to shell out more money? I mean it's hard enough to afford every $60 game and now we have to pay more? I don't care if it's even a penny more this trend has to stop. People were happy as ever when the teaser trailer debuted only to find out this? They the other characters are literally ON THE DISC that they have locked away with some 'lock code' that we are then forced to buy that code for $20-$30 which is basically saying what we bought the very game for was not enough. This is becoming a very gross trend that is honestly is making me and perhaps some other gamers out there wonder what happened to the good old days where there was not DLC, Expansions were mostly for the PC, Micro-Transactions were solely on the Mobile games. What happened to that simpler time? Honestly I miss the Playstation 2 Era which was by far one of; in my opinion, the best of the generations. Games were straight forward, no DLC coding locks; none of that. Now we have company corporate leaders saying they want more money.

They practically want to put a vaccum in your pocketbook, purse or wallet and suck every penny out of it and the more people LET THEM do it the more they will continue. I can't stand how the gaming company is becoming money greedy monsters. I don't like seeing companies say give me more, and we'll give you easy fatalities or pay five dollars to unlock a character already on the disc. Putting the character already on the disc then waving it in our faces that we have to buy him is like waving a steak in a starving lions face and saying he has to fork over his pride lionesses for it. This has got to stop and the only way it will is with the voice of the gamers. WE give them their paychecks, WE keep their lights on, WE need to be heard. No more Micro-Transactions, your DLCs were enough already but this trend is going on too much and it has to end.


Unlock all Krypt items? What happened to actually going through and having fun? You want me to for out $16 (Or what you see on the image) for something I could instead have fun doing? Wow, that slap hurts. Anyone who buys the Easy Fatalities or Unlock all Krypt stuff, you should be ashamed for letting the bad behavior of the gaming companies continue to act greedy. Stop completely fattening their wallets you'll only continue this trend into other games you love. Next thing you know it'll be like the next Mario game you have to pay $20 to play as Luigi. (And no Nintendo I'm not paying you because I don't do the blogs for money, that's another act of greed).

If this continues I'm sure soon enough the gaming company will slowly fall on it's face. You thought that E.T game was what almost killed gaming? Careful Game companies, you might just end it all with your bad choices.

Stop it


Tuesday, March 17, 2015

Yu-Gi-Oh Pendulum cards

I'm a nerd; I'll admit that with pride but something I can't get my head around is why Yu-Gi-Oh! has Pendulum cards now. The system itself is broken and using a deck like that against the ones before it is like pinning Exodia against Joey Wheelers first deck with nothing but monster cards in it. game over and quick.

See this is how Pendulum works:

The cards are both spells and monster cards. the top effect box is for the spell aspect and the bottom is the monster effect or detail if the monster is 'normal' or with no effect.

now on each card you have a red and blue symbol and say you have on that is a 9 and the other is 1. well if you play them in the pendulum spell zones they become spells and now you have a 1 one the left and the 9 on the right. you are now able to Pendulum summon cards ranging from levels 2, 3, 4, 5, 6, 7, 8.

Now you're probably wondering 'how's that broken? it seems great,' yeah if you don't like a challenge. I'm serious the system is broken and as much a cheating move as building a Exodia deck. You're summoning 5 monsters to then I don't know fusion, syncro, or XYZ summon others so fast your opponent has absolutely no fighting chance in hell against you. Where's the fun in that? I thought Yu-Gi-Oh! was about having FUN playing cards but recently it's all about money, glory and other crap to a point even the company is making bullshit cards and decks that people are saying they should all be banned.

in my opinion, Pendulums are another version of Exodia and they are broken.

Saturday, February 28, 2015

WWE 2K15: Nice try but needs a lot more

I can finally put together my review from extensive playing of this game. now let me start with that this review is for the New Gen; primarily the Xbox one.

One thing I noticed that was a huge disappointment was the Create-a-wrestler sections. The creation tools are minimal at most. I can't pick eye types, teeth and more? Also WHY ARE THERE NO DIVAS?! And really just because 'you can edit the already established superstars and divas' is not an answer. For years WWE games have always made it possible to make Divas as well as superstars. then you have the fact that the amount to create your CAWs are minimal. I want more options than the little bit I was seeing. The hair selections were limited, and my superstars practically look the same because I can't do every last detail I want to their body and face without some odd system that makes 'molding' your superstar very clunky and boring. I mean look at the image below and THAT is how you 'mold' your superstar's body.


What are you supposed to really do with that? I can't do much besides make him a few several ways. while I was using it I barely saw the body shape change. and it's the same way for the eyes, nose and more. What happened to the sliders? I made great superstars with those but theses make me feel like making a superstar is a chore rather than the one aspect we all loved about the game. 2K15 is beautiful in graphics though the skin looks real and I noticed in a match you see the superstars begin to sweat as they fight making it feel much more real rather than looking at WWE action figures in a ring without the kid hands moving them around instead.

Next I didn't really like the entrance creator because it too felt so limited and was plain and simply confusing and another chore. They mostly give you entrances that are on a limited list.

Really if I were to give this a score based on everything I've seen... I'd give it a 5.8/10 sorry but it's something that needs a lot of work. I get it's 2K's first year doing this but they have a lot to work on like Diva creation, bigger creation selections, more match types, Career mode for Divas and more. there's so much missing I'm shocked they even brought it out. it feels like there's a lot needed in the recipe because this is not a complete product.

Friday, January 2, 2015

Assassin's Creed Unity: What is Ubisoft doing?

Let me start off with the game has a kind of complex and almost uninteresting storyline which might get expanded upon in later games. Also I felt Ubisoft pushed this game out just too fast. They released a game KNOWING there was over 300+ glitches and bugs but why did they want it out? Money. The team behind it we can't blame really it's the people who kept hounding them to get it out. Really I think Unity should have come out 2015 giving it more time to be worked out but instead because they were rushed we got a half baked product.

Anyway my experience playing this game was... okay. I did like the whole customization thing where I can pick my own hood, chest, forearm, waist or legs basically armor, bracers, belts and pants as well as a larger variety of colors and all these weapons we can use... most of which are demanding you harshly to unlock them. Companion app? you MUST have an account with Uplay? oh you wanna unlock this early well guess what? you paid us 60$ for the game how about more money to unlock things?

EXCUSE ME?! You want me to pay you 60 for a game only to try and grab more money from me ranging from 5-100$?! I certainly didn't like that aspect of the game. How dare Ubisoft push out a game, glitchy and bugged as ever then DEMAND you pay them more money for a sword, lance, or whatever just because they want your $$$$$. When I saw that I swear my head could have gone through a desk. I get mobile gamers might pay bocu-bucks for the unlockables and whatnot but to do that on your first new gen game? Are you nuts?

That just makes you sound desperate for money and from what I hear made tons of LOYAL ASSASSIN'S CREED FANS walk away from the game because they felt insulted. a slap to the face. Others (like me) ignored the payment things and just gained wealth from the game itself to get things. Hell I was a level 2 with legendary stuff on and a damn good sword because I played he game the right way not paying you to hand me something that should have just been in the game for me anyway.

Now this whole "Dead Kings" thing... when are you putting it out there for us? Ubisoft you already owe it to us for FREE because you know you pushed a half raw steak down our throats knowing we'd probably lash out at you for that crap. I just hope that DLC isn't buggy and glitched like the game. Yes I found it funny to see Arno moonwalking on the rope but when your character gets stuck on a ledge, glitched under the world (free falling into nothing), and so on we get angry.

Any gamer will tell you we want a game that plays smoothly. Not something I'm sitting there fighting with to play properly rather than playing to fight the baddies. Also why are the enemies so perspective? They see you when you aren't even near by them. They seem just far too hostile even for extremist measures. I also would have loved the fact of more co-op missions, maybe more heists. Also there is something I want to see THE MOST in any future assassin's creed game:

You had us 'customize and make your own assassin' in this game. well not really. It was still Arno... Arno... Arno... and did I mention Arno? Yet on your cover art there is four DIFFERENT assassins; FOUR OF THEM. What I wanna see happen in the Assassin's Creed world it a game where we literally make our own assassin/templar. yes you heard me TEMPLAR. A fully customization area where we make our own Assassin from their hair, skin, eyes, teeth, even their name and the clothing they wear as well as the voice and the same for the Templar. Then depending on what side someone picks is the storyline they play make us feel like WE'RE MAKING/LIVING OUR OWN HISTORY.

Not just sitting there making 4 Arno(s) with different clothing and weapons because guess what? It's still Arno. I know it would take you AGES to make a game like that but imagine the amazement if you did and made sure it worked perfectly? That would become one of the greatest Assassin's Creed games.

Now back to Unity, as for the story, I found it fairly complex but towards the end I started piecing things together but only slightly. Though it did flow smoothly in the storytelling I'm wondering how this will all start panning into the next aspects of future games. I wanna know more about the Sages, the Helix; things like that. Will it all be explained? Why is Juno in AC: Rogue a big talk about? Also When are we going to get a female assassin? That's something I've wanted to play on the main consoles is a female character not to be some overly-big-mouthed Feminist because I'm not but that's something I wanna see happen and I feel it would be a good addition to the series. It'd open up a wider range than simply male assassin's because there has to have been females. they have been spoken about in previous games so I'd love them to be utilized in an actual story.

As for the missions in Unity, I do like them but the fact that snipers take out tons of your health with one shot compared to when you shoot them is highly annoying. You can be fighting and BAM! you get a good 1/4th of your health gone because some bastard shot you because you're busy fighting another and can't dodge. Yet when you shoot them most take 2-3 shots, let alone the ones who dodge a point blank range gunshot. The enemies seem to be too hostile at times and see you far too easy. You'd also think a rifle would have further range than a pistol would but... not really. Also I hate that there is one weapon type (name escapes me) that we can't even have until you bring out Dead Kings. Once again we must sit and wait.

All I say is though it was a good game it was rushed, glitched and buggy and felt like you just wanted our money and had no care for us as your fans; the one's who pay your bills by buying your games. a word of advice... don't ever do that stuff again. really that's all I can say. oh yeah and Ubisoft...

STOP KILLING OFF CHARACTERS I LIKE ALL THE TIME.

That is all~

Tuesday, October 14, 2014

Bayonetta 2 Review

Game review Blog post by K.Delgado


Welcome to my review of the new release; although Nintendo tossed it out a month earlier to Japan, Bayonetta 2. Lately there has been such odd controversy surrounding this game that has Feminist groups either raging against the game or worshiping Bayonetta's strong, sexy style. But I'm not going to get into that because that's already been covered by countless people warring over it.

No I'm here to start reviewing a game of which I love and honestly will tell you all the finer points of it. Everyone knows Bayonetta as a Thumb-Numbing action packed game that tosses you right into the action without some annoying tutorial that chases you around throughout the game. ("Listen! Listen!") No instead it let's you into this very minor tutorial that gives you the basic needs or punch, kick, witch time and dodge before tossing you into the sheer awesomeness of Bayonetta's elaborate battles against heaven's servants the Laguna or the Angels of Paradiso.

What is very apparent and now well known and loved about this game is how the Umbra Witches, Jeanne and Bayonetta have changed their looks. Some people even stating they love the new short hair look which makes Bayonetta reveal more of her rebellious side while others say it makes her just look that much hotter whereas others state that even Jeanne has gone from a 3 out of 10 on the hotness scale to reaching an 8 to even 9.5.

It's revealed though that there are many delightful Easter Eggs to indulge the most loyal Nintendo fans as well as welcome in new comers to the franchise surrounding the titular witch. From Princess Daisy and Peach to even converting to Bayonetta's first game look, the game gives you a mid-sized costume closet to pick your style. My personal favorite being the Umbran Gekka dress.


Now aside from this you also get a growing array of weapons from her new pistols called "Love is Blue" to her inhumanly large hammer, Takemikazuchi. Each new weapon coming with it's own form of what Umbran Climax Bayonetta will use. Also each weapon seems to depict Bayonetta's vastly grown power from the first game to the one out on the Wii-U console.  Including the fact that one demon Bayonetta fought as a boss battle becomes her 'new toy' too.

Then you have the returning characters and even some new faces being brought to the table ranging of course from the Umbran Witches Bayonetta and Jeanne to characters like Luka, Rodin, Enzo and even so far as to bring in people from the past like Bayonetta's own mother Rosa (Who can be unlocked by defeating HARD mode, to be used as a new stand in for the storyline or Tag Climax). There is even the dubbed Mysterious Boy who goes by the name Loki who Bayonetta first actually meets when he was in a flying squirrel form of which she nearly landed on if she didn't do and snap split and catch herself with a single hand.

Now I don't want to reveal too much about the storyline itself for those who have yet to play the game, but let's start by saying with a game like this getting mostly 10/10 and 9.5/10; except for polygon who is known for being Nintendo Biased who gave a 7.5/10... 7.5?! apparently some serious Sony/Microsoft fanboys work there. But otherwise this game is being called a MUST HAVE and is number 7 out of 10 in Amazon.com's top ten games chart even out beating some Playstation 4 and Xbox One games that are releasing at the same time.

Nintendo has also reported in an inflating sale of their Wii-U consoles not just for the Smash Game but with pre-orders for Bayonetta 2 flooding in and rumor has it that they have pre-order sold 62% of their stock which was only a month ago, who knows what it is now! Nintendo was even nice enough for putting the E3 Demo they featured upon revealing more about the game, up for download so that US/UK gamers of her fanbase could at least get a taste of what they were in store for.

And the Demo is outstanding as well as the game, motions are outstanding and many say it works better than the first game. The game is even more intense than the first one going from insane on the epic battle scale to OUTRAGEOUS when the storyline really goes from OMG to OMFG in excitement. The gameplay will leave you breathless even wondering 'my god what just happened' because everything is so fast pace that the combos you need to be racing to plug in will leave your thumb throbbing in numbness begging you for a break.


With all new torture attacks you now have even more gruesome ways to destroy your enemies from a newly designed bear claw, to a treadmill leaving into crushing spikes. There is even a point in the game that brought back some of the classic torture attacks. Bayonetta has even improved in fighting so much she can fully summon her pact demon Madama Butterfly to headbutt enemies and not just use her hands and feet in a fight. There was even a finishing move in which Madama Butterfly is summoned and with a sinister overly excited smile on her face was repeated impaling an angel with his very own blade until smashing it down hard enough to finish off the demon's fun playing 'kill the angel' as well as break down a wall with the force. OUCH!

And a first time ever you can fight a Demon Rodin; yes you heard right, DEMON Rodin. Similar to that like how he was Father Rodin in the first game; the secret boss battle; you can now face him in Inferno where he takes on a large demonic form and you have to beat him. Ooh what fun! The greatest parts though in the game in my opinion are the comedic reliefs you get at points you just need something to make you laugh. From Bayonetta's old stalker ally and informant, Luka faceplanting into a building to punting the poor guy in the butt like a soccer ball.

One thing Bayonetta 2 brings to the table is this new look into Bayonetta herself, remember how in the first game she seemed cold and uncaring? Well in this installment, we began seeing a more down to earth and even more humanly emotion side of Bayonetta, from her caring about Loki's safety to her bond with her best friend Jeanne. Yet still like always we have to have the snarky witch who will always have a joke or two up her sleeve to keep you remembering she's one witty woman.

Strong, sexy and smart is what Bayonetta has been known to be though some can say there isn't as many 'naughty' bit shots in this game as there was in the first installment. Counting in the first game I believe there was 28-40 shots between Bayonetta's crotch, butt or breasts. But this game that camera angle isn't used as much as most times the camera is focused on her face or you are just too busy being distracted by other events going on in the background to care for her booty riding on a multi-legged unicorn demon through hell. Yee-haw!

Even though Bayonetta still gets naked in battle like before she still has enough modesty to cover her intimate areas leaving the player guessing what is under it. Now stop being a pervert and go change you're underwear. I'm talking to you preteen with his hand down his pants. (GLARING).

Anyway the visuals are stunning and the detail is outstanding to a point when it rains you clearly see Bayonetta's back sleek with water and even a point in which Bayonetta is sweating from shock. The hair tends to move on Jeanne like a curtain though but the individual strands are clearly visible showing the level of detail that went into the design. a round of applause for the team behind the works!


Even classic voice actor returned making sure Bayonetta continued with that sexy accent of hers that even her own mother had due to the same voice acting done by Hellena Taylor. Everything seemed to be well planned out in this game and the only issue I wish was addressed is why no secret chapter while playing as Jeanne once she is unlocked telling what she went through when she entered Inferno after 'dying'? I'd also love to maybe have just like unlockable 'mini movies' showing HOW Rosa and Balder met, or even how Jeanne and Bayonetta became friends. But I guess for now we'll leave those ideas to the fanfiction lovers who are writing endless versions of how they think it all happened. oh well... bummer.

What I will say is that I want to know more about Jeanne because sure we know bits and pieces but we know so much about her friend that we need that spin-off Hideki Kamiya keeps saying he wants to do. I say DO IT!

Otherwise I certainly agree with giving this a rare 10/10 not because I'm a fan but for how every detail was planned out so delicately that this game quite literally a prequel and sequel rolled into one. Damn Platinum you score again in my book. Now do us a favor and start on that game for Jeanne will ya? Thanks~.


So if you want a game that takes you into a winding epic world of battles between heaven and hell, pick up Bayonetta 2 and pre-order it because it comes WITH the first game, yes you get 2 for the price of 1. That's a sweet deal if you ask me. When does a pre-order for one game ever give you two? I've never heard of it and if some have heard of it before, it's a rare; RARE happening.

Bayonetta 2 coming to UK/US October 24th 2014 ONLY on the Wii-U

Pre-Order yours NOW!

Monday, September 1, 2014

Gamer Rant: WE THE GAMERS!

Gamers are getting tired of Game companies like Ubisoft telling them 'what they like and don't like'. They say this like they own our money; like they determine where we spend our paychecks at. Thing people don't understand is, is that Nintendo's recent Wii-U is where Nintendo is trying to open to a broader audience which is why when 'Bayonetta 2' was about to be scrapped forever they took up funding it to ensure her fans would still have their beloved witch.

Then the worst part is the Sony and Microsoft fanboys call Wii-U a child's console, but what they don't see is that the Wii-U console is in fact cheaper than the Playstation 4 and Xbox One. Like the other consoles it can control your TV like a remote, act as a computer and game console. What I don't understand is why everyone falls to one side; one company. The gaming wars were only started because of fanboys who don't see the true pros and cons of ALL consoles.


Example of that is when Microsoft was bringing out their Xbox One, they put all kinds of restrictions on it with the 'No used Games' policy they tried to enforce as well as 24-hr need of the internet to even use the console. The bad part was the "Super Microsoft Fanboys" were willing to fork over $500 for the console not even thinking about the fact that they'd have to buy licenses for used games, the internet they NEEDED and so on. Basically saying that if the Restrictions still stood, Microsoft users would be forking out close to 2-K a year based on Xbox Live, points, games, internet, license buying, fees and so on.


Now Sony isn't going to go untouched, they have their issues too. From the whole Hard Drive filling up thing and so on. The issue I have with the PS4 is that the controller makes your hands fall asleep because of the construction of the device then there is nearly no games thus far that are really worth buying the console let alone playing it. "Remastered Games are coming out though," Yeah they are but why play something if you've already played it on say the PS3 or 360? The thing is the PS4 has games coming out in the next few years that are more worth while and when those come out are more of a reason to get the console otherwise I advise waiting because the longer you wait the more Sony has time to work out 'bugs' and get the console 'near perfect'.

The Wii-U was poorly marketed, the Nintendo President has nearly no public speaking skills when marketing one of their products. I mean the way he markets at times makes me fall asleep during the thing. Bland room, Check. Green screen, check. Bad marketing, double check. Thing is the Wii-U is Nintendo's way to expand to every audience and grow bigger than just the old fashion: Mario, Zelda, SSBB, and so on. They want to get bigger with possible shooters, action, and more. But the thing I see SO MUCH is that everyone THINKS they know the console is bad but it's honestly not, I have one and I love having it because I have so many uses for it. Because of the horrible marketing the Nintendo President did, people were turned off by his monotone voice failing to explain everything about their console. Which is why they are so behind in sales. The only reason things are picking up is because of SSBB, Mario Cart, and new Zelda games as well as this new Pokken game.


Now this leads me into the new thing going on: #OperationPlatinum which is to sell the Bayonetta 2 game at over 1-million copies. Why is this? Ubisoft states Nintendo Users don't like mature games. Wrong Ubisoft; and who are you to tell US who pay YOUR bills by BUYING your games what we like and don't like?! How DARE you Ubisoft. We pay your bills because WE the GAMERS buy your games. If we didn't buy your games your company would end up like THQ; Bankrupted and everyone working there looking for a new job. So to sit there and tell US what WE like is crossing the line. You don't control our money. We technically control you, because without the money WE pay to buy a companies they wouldn't have a job. Consumers are the ones who run the companies because we pay the bills. Without us they would collapse.

I don't know about other people but I don't like being told what I like and don't like. I'm not a slave, I'm not a puppy being yanked on a leash. That's what makes me very F*#@%$^ angry because without people buying their products most companies would never last. Look at many other companies in the past: they produced bad games/consoles and what would happen to them? They would fail, lose everything and be bought out by someone else because they lost everything. So Ubisoft crossed the line by saying what WE THE GAMERS like and don't like.


Dear Ubisoft, I love your games, I mostly like the AC series. You need to really work on Watch Dogs because there was too many glitches and whonky mechanics but do not; DO NOT tell me what I like and don't like. Thank you, Love one of the many paying your bills so we control you. Love you~

#END_RANT