Assassin's Creed Unity: What is Ubisoft doing?
Let me start off with the game has a kind of complex and almost uninteresting storyline which might get expanded upon in later games. Also I felt Ubisoft pushed this game out just too fast. They released a game KNOWING there was over 300+ glitches and bugs but why did they want it out? Money. The team behind it we can't blame really it's the people who kept hounding them to get it out. Really I think Unity should have come out 2015 giving it more time to be worked out but instead because they were rushed we got a half baked product.
Anyway my experience playing this game was... okay. I did like the whole customization thing where I can pick my own hood, chest, forearm, waist or legs basically armor, bracers, belts and pants as well as a larger variety of colors and all these weapons we can use... most of which are demanding you harshly to unlock them. Companion app? you MUST have an account with Uplay? oh you wanna unlock this early well guess what? you paid us 60$ for the game how about more money to unlock things?
EXCUSE ME?! You want me to pay you 60 for a game only to try and grab more money from me ranging from 5-100$?! I certainly didn't like that aspect of the game. How dare Ubisoft push out a game, glitchy and bugged as ever then DEMAND you pay them more money for a sword, lance, or whatever just because they want your $$$$$. When I saw that I swear my head could have gone through a desk. I get mobile gamers might pay bocu-bucks for the unlockables and whatnot but to do that on your first new gen game? Are you nuts?
That just makes you sound desperate for money and from what I hear made tons of LOYAL ASSASSIN'S CREED FANS walk away from the game because they felt insulted. a slap to the face. Others (like me) ignored the payment things and just gained wealth from the game itself to get things. Hell I was a level 2 with legendary stuff on and a damn good sword because I played he game the right way not paying you to hand me something that should have just been in the game for me anyway.
Now this whole "Dead Kings" thing... when are you putting it out there for us? Ubisoft you already owe it to us for FREE because you know you pushed a half raw steak down our throats knowing we'd probably lash out at you for that crap. I just hope that DLC isn't buggy and glitched like the game. Yes I found it funny to see Arno moonwalking on the rope but when your character gets stuck on a ledge, glitched under the world (free falling into nothing), and so on we get angry.
Any gamer will tell you we want a game that plays smoothly. Not something I'm sitting there fighting with to play properly rather than playing to fight the baddies. Also why are the enemies so perspective? They see you when you aren't even near by them. They seem just far too hostile even for extremist measures. I also would have loved the fact of more co-op missions, maybe more heists. Also there is something I want to see THE MOST in any future assassin's creed game:
You had us 'customize and make your own assassin' in this game. well not really. It was still Arno... Arno... Arno... and did I mention Arno? Yet on your cover art there is four DIFFERENT assassins; FOUR OF THEM. What I wanna see happen in the Assassin's Creed world it a game where we literally make our own assassin/templar. yes you heard me TEMPLAR. A fully customization area where we make our own Assassin from their hair, skin, eyes, teeth, even their name and the clothing they wear as well as the voice and the same for the Templar. Then depending on what side someone picks is the storyline they play make us feel like WE'RE MAKING/LIVING OUR OWN HISTORY.
Not just sitting there making 4 Arno(s) with different clothing and weapons because guess what? It's still Arno. I know it would take you AGES to make a game like that but imagine the amazement if you did and made sure it worked perfectly? That would become one of the greatest Assassin's Creed games.
Now back to Unity, as for the story, I found it fairly complex but towards the end I started piecing things together but only slightly. Though it did flow smoothly in the storytelling I'm wondering how this will all start panning into the next aspects of future games. I wanna know more about the Sages, the Helix; things like that. Will it all be explained? Why is Juno in AC: Rogue a big talk about? Also When are we going to get a female assassin? That's something I've wanted to play on the main consoles is a female character not to be some overly-big-mouthed Feminist because I'm not but that's something I wanna see happen and I feel it would be a good addition to the series. It'd open up a wider range than simply male assassin's because there has to have been females. they have been spoken about in previous games so I'd love them to be utilized in an actual story.
As for the missions in Unity, I do like them but the fact that snipers take out tons of your health with one shot compared to when you shoot them is highly annoying. You can be fighting and BAM! you get a good 1/4th of your health gone because some bastard shot you because you're busy fighting another and can't dodge. Yet when you shoot them most take 2-3 shots, let alone the ones who dodge a point blank range gunshot. The enemies seem to be too hostile at times and see you far too easy. You'd also think a rifle would have further range than a pistol would but... not really. Also I hate that there is one weapon type (name escapes me) that we can't even have until you bring out Dead Kings. Once again we must sit and wait.
All I say is though it was a good game it was rushed, glitched and buggy and felt like you just wanted our money and had no care for us as your fans; the one's who pay your bills by buying your games. a word of advice... don't ever do that stuff again. really that's all I can say. oh yeah and Ubisoft...
STOP KILLING OFF CHARACTERS I LIKE ALL THE TIME.
That is all~
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