Recently I purchased and played the new installment of the
WWE game franchise with the release of WWE 2K16 on Tuesday October 27th
of this year. And what I can say is...
Though better than 2K15; which was the worst WWE game ever
made in my opinion, it isn’t quite what I was hoping for. Yes they brought back
Diva creations and so on but the divas in general looked bland and not really
like their real life counter parts. The Superstars, though nicely modeled still
felt more plastic in a visual sense being that they looked like someone dumped
them in a pool of oil. I wasn’t aware sweat and a little body oil made someone
shine like the metal on Iron Man’s suit. That and I experienced a glitching
that caused a game crash only 2-3hrs into the gameplay. That isn’t a good start…
(To avoid this do not
go into Others on the head piece the one with the 16 pointer on the top row
causes the glitching crash, it looks like a mask that ties around the mouth,
avoid that until patches are released to fix it. You cannot place it on your
superstar or preview it)
Aside from that I went into the creation area and they
brought back arenas and championships but also added a new one of ‘Show’. Upon further
look into that aspect I saw it was like making your well show. You pick the
logo, location, arena, transition design and more. With this feature I feel
people of the WWE community will get to enjoy other players worlds since they
do in fact allow you to share globally the superstars, logos, arenas and more
online.
Next up I looked into the actual creation system for making
your superstars and Divas. Let me start out by saying thank you to 2K for
listening because you have a much more vast selection to make superstars and
divas. The amount of faces, hair and more is much larger than that of what we
were given in WWE 2K15. So 2K certain listened to the backlash from the
previous game even enough to give us a preview button to make picking a face
faster and easier on us and our consoles.
As for the creation I saw that they put more time and effort
into making sure we can put a bit of ourselves into the game. Although I do
have to say the new ‘dye’ feature for your superstar/diva’s hair is a bit
awkward to use only because it’s painstakingly slow as well as a bit clunky.
Reason being that some hairs you don’t want dyed get hit most times making you
have to undo perhaps countless times to get anything you want right but
otherwise it’s a rather nice new feature that might just take time to get used
to. But what I also noticed was the model of your creation was shaking weirdly
while you zoom in and dye the hair like he/she was scared. Not sure why it does
that honestly.
The grid system is back but it feels a little too loose on
movements making the slider piece zip around without any accuracy on its part
and for someone who has some OCD like me it’s annoying when anything is off or
there isn’t exact symmetry in making my superstar/diva. What I can say about
the creation is it felt more like I was molding clay when crafting out a
superstar/diva in this game because you can literally take small parts and move
them. I would compare it to something of how Sims 4 was.
As for the clothing choices it is about the same from the
last year with some minor new ones that aren’t too flashy or anything worth
caring about unless you wanna make one of those ‘odd’ CAWS
(Create-a-Wrestlers). For me I didn’t much mind the copy paste thing because I
could go about remaking superstars I had from the year prior. They also made it
easier to put clothing for only entrance or ring which was certainly helpful.
As the detail is
amazing this time around you can truly make your own WWE but they do have a
wider array of match types. Nothing big and special; no buried alive or inferno
sadly but they brought a larger array in the end. As they said the roster is
also the largest but of course you have to unlock most of them. If you
pre-ordered like I did you get the Terminator from the first and second movies.
When I tested out the Career mode I realized that of course
they did it only for male superstars but nothing for divas. Shame I would have
love to dive into the diva drama in the WWE. Anyway, they give you three slots
and allow you to import one you already made or you can create a superstar just
for that very mode. I won’t explain too much about the mode because I feel that
one everyone needs to experience themselves but in my opinion is it better than
2k15’s which was mostly filler matches? Does it return to the roots like the
old story modes from years ago?
The simple answer is…
It manages itself better than 2K15, because you have more
control to know where you stand for a title, overall, if you’re a heel or face
and what year you’re in. Of course you start in NXT and have to move up and
what I saw mostly was there was some cliché moments but they gave your
superstar a voice for when he is interviewed so it felt that they put more into
how the matches go and thought into career mode in general. They show
relationship standings with other superstars and they even broke the fourth
wall a bit which I found nicely placed and funny.
The interviews within the game are a way to build up on your
wrestler’s personality so you can be bold and respectful which makes you a face
but egotistical and treacherous makes you a heel so you have full control of
WHO you become. It’s a nice addition that gives me a sense that it is MY
character; MY story. They even give you more story line to gain enemies and so on. So as I said it feels like a career not just a half baked cake covered in butter and not frosting. (aka disgustingly put together)
My overall score for this game is well a 7.9/10 mostly
because there is a lot of copy and paste and things that seem to be a patch or tweaking;
mostly the glitch I mentioned earlier which crashes your game. Honestly I feel
that score is relatively fair.
Note if you want to grab a hold of one of my Divas find my Xbox Gamertag (KDelgadoGG).And there are also a few videos on youtube by yours truly (karley delgado)
No comments:
Post a Comment